Welcome to the Alaska Cross Content Conference program! We will not have a print program available. This program is a planner for you and does not guarantee you a seat in a session.
Please note that things will be changing daily. Field trips are being finalized. Sessions are still coming in...so stay tuned and watch for changes - the beauty & the beast with technology.
Gamification takes the principles of games and applies them to non-game situations. Classcraft uses technology as a way to facilitate classroom management, borrowing the aesthetic and appeal of games to engage students.
The gameplay is grounded in the real-class social experience, which means screen time is kept to a minimum and the real transformation happens directly in the classroom.
***THIS SESSION REPEATS ON FRIDAY, SEPTEMBER 29 FROM 3:30 TO 4:30.***